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guro
scat
furry -rating:g

Artist

  • ? gilles ketting 1

Copyright

  • ? mdk (game) 6

Character

  • ? kurt hectic 6

General

  • ? 1boy 1.6M
  • ? adapted costume 56k
  • ? armor 242k
  • ? armored bodysuit 827
  • ? bodysuit 139k
  • ? clenched hands 46k
  • ? cowboy shot 640k
  • ? faulds 8.7k
  • ? helmet 89k
  • ? male focus 836k
  • ? parachute 541
  • ? power armor 7.2k
  • ? redesign 3.1k
  • ? science fiction 46k
  • ? solo 5.5M
  • ? standing 1.0M

Meta

  • ? commentary 1.7M
  • ? english commentary 579k

Information

  • ID: 1379801
  • Uploader: user 11314 »
  • Date: over 12 years ago
  • Approver: NWF Renim »
  • Size: 276 KB .jpg (717x853) »
  • Source: deviantart.com/gillesketting/art/Mdk-327700889 »
  • Rating: General
  • Score: 14
  • Favorites: 20
  • Status: Active

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kurt hectic (mdk) drawn by gilles_ketting

Artist's commentary

  • Original
  • MDK

    A MDK re-design

    • ‹ prev Search: user:user_11314 next ›
  • Comments
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    LordAnubis
    over 12 years ago
    [hidden]

    That helmet has to be murder on his neck.

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    user 170235
    over 12 years ago
    [hidden]

    That helmet design always confused me as a kid. Sure, it's definitely iconic and original, but it's still weird. Still, a clever way to give a videogame hero a very recognizable profile with a limited amount of polygons.

    Updated by user 170235 over 12 years ago

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    user 341550
    over 12 years ago
    [hidden]

    Pyramid Head ain't got nuthin on Sniper Head.

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    user 11314
    over 12 years ago
    [hidden]

    Popebug said:
    That helmet design always confused me as a kid. Sure, it's definitely iconic and original, but it's still weird. Still, a clever way to give a videogame hero a very recognizable profile with a limited amount of polygons.

    I'm guessing the helmet had a store of ammo at the rear of the head, and maybe some extra straps running into the suit's back, to help counter-balance it.

    As an aside, those geniuses at Shiny knew that they COULDN'T put enough polygons into the character model, so Kurt is actually made from 2D sprites, with the game revolving around him.

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    Kronnang Dunn
    over 12 years ago
    [hidden]

    Popebug said:
    That helmet design always confused me as a kid. Sure, it's definitely iconic and original, but it's still weird. Still, a clever way to give a videogame hero a very recognizable profile with a limited amount of polygons.

    The helmet-cannon alone kept me from playing this. Too bad for me... It was an awesome and innovative Sci-fi shooter it seems...

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    user 11314
    over 12 years ago
    [hidden]

    Kronnang_Dunn said:
    The helmet-cannon alone kept me from playing this. Too bad for me... It was an awesome and innovative Sci-fi shooter it seems...

    $6 on GOG.
    Still holds up.

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    ManiacYKT
    over 12 years ago
    [hidden]

    No way. It's not MDK fanart, it can't be!
    I thought people only draw fanart for the stupid ecchi animes and not good old games.

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    ThunderBird
    over 12 years ago
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    ManiacYKT said:
    No way. It's not MDK fanart, it can't be!
    I thought people only draw fanart for the stupid ecchi animes and not good old games.

    I saw EVE Online art last week, and a Hungarian anti-tank rifle in a Material Sniper art. If it exists, there's art of it on Danbooru...

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