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furry -rating:g

Artist

  • ? dogbomber 10

Copyright

  • ? the legend of zelda 31k

Character

  • ? link 16k

General

  • ? 1boy 1.6M
  • ? artist name 446k
  • ? boots 559k
  • ? brown hair 1.7M
  • ? dated 212k
  • ? hat 1.3M
  • ? male focus 836k
  • ? over shoulder 13k
  • ? overgrown 2.8k
  • ? police 12k
  • ? post-apocalypse 1.5k
  • ? riot shield 248
  • ? sheath 56k
  • ? sheathed 29k
  • ? shield 31k
  • ? shield on back 1.1k
  • ? solo 5.6M
  • ? sword 303k
  • ? sword over shoulder 2.5k
  • ? triforce 2.7k
  • ? weapon 659k
  • ? weapon over shoulder 9.6k

Meta

  • ? commentary 1.7M
  • ? concept art 6.6k
  • ? english commentary 579k
  • ? highres 6.1M
  • ? photoshop (medium) 707k

Information

  • ID: 1418185
  • Uploader: user 11314 »
  • Date: about 12 years ago
  • Approver: dean exia »
  • Size: 345 KB .jpg (905x1280) »
  • Source: dogbomber.tumblr.com/post/14253893499 »
  • Rating: General
  • Score: 19
  • Favorites: 48
  • Status: Active

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Resized to 93% of original (view original)
link (the legend of zelda) drawn by dogbomber

Artist's commentary

  • Original
  • Post-Apocalypse Zelda, Part 1

    Something of a personal project, I’ve wanted to do a sort of Future Zelda for some time now, and school tossed this assignment my way: redesign an old video game.

    I’ve always wondered what Hyrule would be like in some strange, parallel, bombed out universe, and this is my exploration into that land over the course of 7 weeks. This is part 1 of 2 parts, showing the various character and monster designs I decided to work with. Part 2 will contain more developmental pieces, including some of the environments and props.

    Some notes:

    For the most part, I tried to stay true to the already established universe, keeping in mind certain mechanics and plot points. Deciding on the enemy selection was difficult: there are many, many signature enemies in the games, and I would have liked to work with all of them. In the end I settled on enemies that had the most impact on me, either through nostalgia (like the Octorok) or gameplay experience (Redeads).

    If you’ve got any questions, whether in general or on specific pieces, criticisms, or are curious on my thought process, feel free to drop me a message.

    Part 2 is here.

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    sammyj069
    about 12 years ago
    [hidden]

    I would pay actual cash money to see this game xD I love super future post apocalypse settings.

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