If payday is basically throwing money at the problem until the problem faints, the same money you can pick up and then spend after the battle on top of winnings from said battle, shouldn't the Pokemon world be suffering from hyperinflation within less than a decade?
If payday is basically throwing money at the problem until the problem faints, the same money you can pick up and then spend after the battle on top of winnings from said battle, shouldn't the Pokemon world be suffering from hyperinflation within less than a decade?
Maybe those money were stolen, though you have to wonder where do they get so many..
If payday is basically throwing money at the problem until the problem faints, the same money you can pick up and then spend after the battle on top of winnings from said battle, shouldn't the Pokemon world be suffering from hyperinflation within less than a decade?
in the anime, they do show that it took meowth a few episodes to regrow its coin after it was removed so though there would be a money issue, it may be managable.
If payday is basically throwing money at the problem until the problem faints, the same money you can pick up and then spend after the battle on top of winnings from said battle, shouldn't the Pokemon world be suffering from hyperinflation within less than a decade?
isn't it a really small amount anyways though?
You can better exploit the market with berries, even.
If you consider that this is a world where ice cream costs 200, if each coin was worth only 1 or 0.5 then it's basically the same thing as throwing pennies. The problem would only occur if it was throwing something of any kind of weight.
However, the pokemon world runs on some pretty flimsy economics to begin with, and in a real economy run on pokemon rules, where money is more-or-less affixed to one's ability to command pokemon, you would no doubt run into all kinds of bullshit once you start digging into it.