Danbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More »
Listing Upload Hot Changes Help

Search

  • Help
guro
scat
furry -rating:g

Artist

  • ? ido (teketeke) 2.9k

Copyright

  • ? kantai collection 512k

Characters

  • ? nagato (kancolle) 9.7k
  • ? ↳ nagato kai ni (kancolle) 804
  • ? ooyodo (kancolle) 6.4k

General

  • ? 2girls 1.1M
  • ? 4koma 104k
  • ? :d 615k
  • ? anchor 14k
  • ? black hair 1.7M
  • ? blue eyes 2.0M
  • ? comic 591k
  • ? gameplay mechanics 14k
  • ? glasses 406k
  • ? hairband 540k
  • ? headgear 87k
  • ? long hair 4.9M
  • ? map 5.3k
  • ? multiple girls 1.7M
  • ? open mouth 2.7M
  • ? philippines 134
  • ? red eyes 1.4M
  • ? smile 3.3M
  • ? symbol 564
  • ? v-shaped eyebrows 203k
  • ? wall of text 1.4k

Meta

  • ? commentary 1.7M
  • ? highres 6.1M
  • ? revision 65k
  • ? translated 584k

Information

  • ID: 2937631
  • Uploader: 先男虫 »
  • Date: over 7 years ago
  • Size: 950 KB .png (664x1200) »
  • Source: seiga.nicovideo.jp/seiga/im7658398 »
  • Rating: General
  • Score: 10
  • Favorites: 21
  • Status: Active

Options

  • Resize to window
  • Find similar
  • Download

History

  • Tags
  • Pools
  • Notes
  • Moderation
  • Commentary
This post has 0 children (learn more) « hide
post #2937631
nagato, ooyodo, and nagato kai ni (kantai collection) drawn by ido_(teketeke)

Artist's commentary

  • Original
  • |
  • Translated
  • E4の思い出

    ※ギミックに関するネタバレを含みます。

    Remembering E4

    • Includes spoilers on the unlock mechanics.
    • ‹ prev Search: map next ›
    • « ‹ prev Pool: Kantai Collection - Kancolle Manga (Ido (Teketeke)) next › »
  • Comments
  • Recommended
  • Loading...

    chaosrealm93
    over 7 years ago
    [hidden]

    lol thats some quality leadership from nagamon :3

    0 Reply
    • Copy ID
    • Copy Link
    SkyStream
    over 7 years ago
    [hidden]

    This shouldn't have been in the lunatic translation pool - if you know your game mechanics, this is pretty light compared to say Sakazaki Freddy.

    0 Reply
    • Copy ID
    • Copy Link
    先男虫
    over 7 years ago
    [hidden]

    LuceatEis said:

    This shouldn't have been in the lunatic translation pool - if you know your game mechanics, this is pretty light compared to say Sakazaki Freddy.

    I didn't add this post in the lunatic translation pool. This post added that pool by other user.

    0 Reply
    • Copy ID
    • Copy Link
    Pyeknu
    over 7 years ago
    [hidden]

    Damn! That's one complex briefing!

    0 Reply
    • Copy ID
    • Copy Link
    Raigeki
    over 7 years ago
    [hidden]

    Pyeknu said:

    Damn! That's one complex briefing!

    It's actually more simple than it looks.

    0 Reply
    • Copy ID
    • Copy Link
    joey10000th
    over 7 years ago
    [hidden]

    Only the map is disgusting.

    0 Reply
    • Copy ID
    • Copy Link
    rom collector
    over 7 years ago
    [hidden]

    All I know is if I don't have at least 3 Nishimura fleet destroyers I won't be able to beat this map on hard. It looks like I'll spend a week leveling Michishio and Asagumo/Yamagumo (when I find them) from Lv 1 to at least 60 and hope for the better when I reach E4... or beat that map on normal.

    0 Reply
    • Copy ID
    • Copy Link
    OOZ662
    over 7 years ago
    [hidden]

    Nagamon is my soul animal.

    3 Reply
    • Copy ID
    • Copy Link
    Eboreg
    over 7 years ago
    [hidden]

    Great! Now write this all down and number it!

    0 Reply
    • Copy ID
    • Copy Link
    cyri-96
    over 7 years ago
    [hidden]

    rom_collector said:

    All I know is if I don't have at least 3 Nishimura fleet destroyers I won't be able to beat this map on hard. It looks like I'll spend a week leveling Michishio and Asagumo/Yamagumo (when I find them) from Lv 1 to at least 60 and hope for the better when I reach E4... or beat that map on normal.

    I completed the rest of the event on normal but E-4 Normal... that was a different Story... good luck, fellow admiral, you will need it...

    0 Reply
    • Copy ID
    • Copy Link
    LoweGear
    over 7 years ago
    [hidden]

    Raigeki said:

    It's actually more simple than it looks.

    Yeah. Playing through E-4, it's actually easier than it sounds. You just need to think of each phase as a distinct "map" rather than jumbling them together into a single map image. It does turn this supposedly "medium-scale" event into something that has more average sorties per run than some Large-scale events though.

    0 Reply
    • Copy ID
    • Copy Link
    Raigeki
    over 7 years ago
    [hidden]

    LoweGear said:

    Yeah. Playing through E-4, it's actually easier than it sounds. You just need to think of each phase as a distinct "map" rather than jumbling them together into a single map image. It does turn this supposedly "medium-scale" event into something that has more average sorties per run than some Large-scale events though.

    Yeah Z6 in particular could easily be a map all on its own. I feel like that was the worst part of this map, even this LD AbyssShiro refusing to sink is better than that.

    0 Reply
    • Copy ID
    • Copy Link
    WhiteCrow
    over 7 years ago
    [hidden]

    Our E4 boss isn't called "Air Defense Lost Princess" for no reason.
    (防空埋護姫 = Boukou maigo hime, 迷子(maigo) = "lost")

    And as per usual, we can count on gomasamune to make fun of this (and pixiv users to make a wiki article on this).

    1 Reply
    • Copy ID
    • Copy Link
    Kuso Teitoku
    about 5 years ago
    [hidden]

    Yep that's pretty much all event maps nowadays...

    0 Reply
    • Copy ID
    • Copy Link
    The enemy's lineup for Surigao Strait has been determined.
    Such a cramped sea...
    ...and that's how we'll proceed. Is that acceptable?
    I didn't understand a word!
    In order to strike the flagship of the enemy fleet, we must first eliminate her escorting fleets and secure air superiority.
    The relevant nodes are N, U, V, X, and Y.
    Beware that the deployment areas of regular fleets, Combined Fleets, and Striking Forces differ.
    For the route to node U, it is recommended to take a Surface Task Force composed solely of fast ships and based on Kurita's fleet.
    As for V, X, and Y, Shima's fleet is currently making preparations to sortie.
    We've verified the presence of a substantial number of PT Imp Packs. For weaponry, focus on Skilled Lookouts and machine guns.
    Under certain conditions, battle will transition into daytime. With regard to the order of attacks, two rounds of night combat follow after shelling support. If battle transitions to daytime, attacks from land-based air and aerial support come first, after which daytime battle proceeds as usual.
    *ominous...*
    It is predicted that afterward more escort fleets will be deployed, and we must eliminate those.
    You must minimize damage to the land-based air corps. It is probably best to form one wing designated for air defense.
    The area of operation will be Z1, Z2, Z4, Z6, Z8, and Z9. Advancing from Z3 to Z6 will require sufficient reconnaissance capability.
    Once that is all completed, it will become possible to attack the enemy command fleet.
    I've marked locations on the chart where night combat is unavoidable. These are A, H, R, T, Y, Z3, Z4, Z7, Z8, Z9, ZZ1, ZZ2, and ZZ3.
    Terms / Privacy / Upgrade / Contact /