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guro
scat
furry -rating:g

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  • ? asgr 108

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  • ? 1girl 6.7M
  • ? = = 29k
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Information

  • ID: 324575
  • Uploader: MSCaptain »
  • Date: almost 17 years ago
  • Approver: スラッシュ »
  • Size: 2.11 MB .jpg (1776x5200) »
  • Source: pixiv.net/artworks/1735730 »
  • Rating: General
  • Score: 8
  • Favorites: 46
  • Status: Active

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Resized to 47% of original (view original)
drawn by asgr
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    VanillaGUI
    almost 17 years ago
    [hidden]

    Now I'm waiting for the translation XD

    -1 Reply
    • Copy ID
    • Copy Link
    How to do the design?
    How to coat? as in create a metallic finish, and give volume
    Pointlessly large!
    How to do the luminescence?
    Model 1
    Model 2
    Original
    If you want to draw a creature-like mecha, it's great to reference deep sea fish and insects. Also, to make the joints look detailed, adding meaningless spines here and there gives off an aggressive look in my opinion. If it's a military-type mecha, I think it's best to reference existing weapons. It might also be interesting to combine these 2 mecha types
    Apply a light-colored highlight to the center
    It seems many people worry about the design. What I often do is, reference things like anime that have ideal mecha designs in them. Also arranging mechas based on things like existing animals, insects, and weapons- particularly the latter 2 can broaden the possibilities for your design. Furthermore, instead of focusing on referencing 1 model, if you design a chimera of multiple models, the possibilities are endless. I think it's easy to start, so please practice to get the hang of it
    Cylinder
    Jellyfish+Penguin+Alien
    Rather than making your mecha completely faithful to your model, only use a part of it, like the silhouette. To make it seem more mecha-like, it's OK to add suitable machine-'like' parts. Even if they're meaningless protrusions or non-functional parts, it'll be rare for sticklers to point it out, so do as you like
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