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guro
scat
furry -rating:g

Artist

  • ? kradakor 1

Copyrights

  • ? castlevania (series) 1.9k
  • ? ↳ castlevania (netflix) 111

Characters

  • ? alucard (castlevania) 299
  • ? dracula (castlevania) 97
  • ? sypha belnades 57
  • ? trevor c. belmont 68

General

  • ? 1girl 6.7M
  • ? 3boys 83k
  • ? axe 16k
  • ? back-to-back 19k
  • ? battle 17k
  • ? black cape 29k
  • ? black hair 1.7M
  • ? blonde hair 1.7M
  • ? boots 559k
  • ? brown hair 1.7M
  • ? candelabra 932
  • ? candlestand 4.5k
  • ? cape 241k
  • ? chain whip 124
  • ? character name 231k
  • ? cloak 56k
  • ? coat 269k
  • ? english text 285k
  • ? facial hair 137k
  • ? fire 83k
  • ? fireball 884
  • ? floating 47k
  • ? gameplay mechanics 14k
  • ? glass bottle 1.7k
  • ? goatee 26k
  • ? hallway 5.0k
  • ? health bar 3.0k
  • ? jewelry 1.2M
  • ? locket 517
  • ? long coat 9.9k
  • ? magic 19k
  • ? medium hair 451k
  • ? multiple boys 532k
  • ? mustache 32k
  • ? outstretched arms 74k
  • ? pendant 39k
  • ? pixel art 23k
  • ? pointy ears 447k
  • ? short hair 2.5M
  • ? sword 303k
  • ? triangle 6.7k
  • ? vampire 15k
  • ? weapon 659k
  • ? whip 7.9k

Meta

  • ? commentary 1.7M
  • ? english commentary 578k

Information

  • ID: 3310058
  • Uploader: kars41 »
  • Date: over 6 years ago
  • Approver: Shinjidude »
  • Size: 145 KB .png (1136x640) »
  • Source: deviantart.com/kradakor/art/For-Love-771477791 »
  • Rating: General
  • Score: 48
  • Favorites: 63
  • Status: Active

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Resized to 74% of original (view original)
alucard, dracula, trevor c. belmont, and sypha belnades (castlevania) drawn by kradakor

Artist's commentary

  • Original
  • For Love

    Pixel mockup based on the Netflix Castlevania animated series.

    The HUD's HP bar (little red bars) is based on the old Castlevania games which the animation is based upon. In this scene, the player is expected to mash the attack button to push back Dracula's fireball. The yellow bar is this reimagining's "Hearts" counter. The animation is more "grounded" and, as such, makes no use of "video-gamey" elements such as the Hearts. So,here, subweapons work more like an "stamina" bar that fills up by destroying objects and enemies. Finally, the weapon is shown at the top because the player can hypothetically switch weapons on the fly. In Trevor's case, he'd be able to use either his whip or sword, for example.

    The ORIGINAL drive behind this mockup was to study. I set a two-day deadline to create it, and the first version was posted online as soon as I was done. Due to the self-imposed rule, it lacked some details I wanted to add and some more refining. Hence, this is the "master" version, with all corrected details.

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    exukvera
    over 6 years ago
    [hidden]

    Fans of the games got lots of references from watching this battle.

    Updated by exukvera over 6 years ago

    6 Reply
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