About time! Hopefully it's better than the first season. I'm hoping they don't focus on too many characters, even though I wanna see a lot of characters, lol. I hope it has Gamby.
About time! Hopefully it's better than the first season. I'm hoping they don't focus on too many characters, even though I wanna see a lot of characters, lol. I hope it has Gamby.
It may be based off Leyte Gulf (and Ten-Go afaik), but given the series' penchant for portraying the Allies as abyssals despite the inclusion of actual Allied shipgirls, I doubt Gambi and Johnston can do a two-team Taffy 3 cameo in the series.
About time! Hopefully it's better than the first season. I'm hoping they don't focus on too many characters, even though I wanna see a lot of characters, lol. I hope it has Gamby.
Much as I'd also like to see Gambier Bay, I'd be surprised if any non-Japanese ships appeared.
Holy shit... This is ACTUALLY coming... Hope there isn't any controversy
It's apparently going to be set in 1944.
I'm expecting it to hearken back to the early days of the franchise, about the cute anime girls trying to protect Japan from the literally demonic Allied Powers and completely glossing over Japan's aggression and conquest.
I wanted to be optimistic about it, but I just don't think I can anymore.
just hope they also announce KC phase 3 with new game mechanics and released internationally
I have some doubts 'bout that. The merchandise and the movie that has ran in most cinemas around the world are Kadokawa's international focus for Kantai Collection now.
If they want to release the browser game in English internationally, they should have done so the moment Iowa, Warspite and Saratoga are added to the game, not right now because Kadokawa are concerned about money coming in from local players and running international servers for KanColle in a COVID situation is much more costly for them.
Thing is, oversea market is still very unknown to many publishers in Japan, making the need for an oversea publisher. Mostly because they have different vision and how the market works. That makes any plan on bringing product that are not slated for international release hard to hit.
I myself saw some of such projects too. Some failed because of internal problems with oversea publisher. Others failed because of difference in vision between content holder and publisher.
In the end, content holder might stop every collaboration if they don't see enough potential or even tell the oversea publisher to save image. These things are in the end, are products made for comsumption and profit. So yeah, it can happen, but it takes a lot and the conditions need to be right because of many differences from internal problems to cultural.
I don't think Kadokawa's ever seen Kantai Collection as something they can market outside of Japan.
Arpeggio in contrast tried, with mixed results... their manga is publishing in english and other languages, and they made collab with western media. but it did not remain in the collective mind
Arpeggio in contrast tried, with mixed results... their manga is publishing in english and other languages, and they made collab with western media. but it did not remain in the collective mind
Actually I can't help but wonder if that's more of a pacing issue. I still remember when Arpeggio was Big but then it abruptly slowed releasing any kind of material at all to glaciers pace. After that happened is when it started to fade form memory.
Thing is, oversea market is still very unknown to many publishers in Japan, making the need for an oversea publisher. Mostly because they have different vision and how the market works. That makes any plan on bringing product that are not slated for international release hard to hit.
I myself saw some of such projects too. Some failed because of internal problems with oversea publisher. Others failed because of difference in vision between content holder and publisher.
In the end, content holder might stop every collaboration if they don't see enough potential or even tell the oversea publisher to save image. These things are in the end, are products made for comsumption and profit. So yeah, it can happen, but it takes a lot and the conditions need to be right because of many differences from internal problems to cultural.
The problem is from the "company" in Japan honestly, also don't forget that DMM being restricted to "Japan-only" made things worse (the recent one is that the DMM player is now restricted unless using VPN). After several times of the so-called "IP restrictions" one should had seen the message already.
It's never made economic sense to release Kantai Collection overseas, and now with the space being saturated with other boat games it makes even less sense. KC is a game of modest scale and small income. The revenue from the game itself is minimal, and merchandise operations are much less profitable outside home base. People constantly forget KC has never had gacha or paid costumes or anything of that sort to really drive digital sales.
ArcieA said:
It may be based off Leyte Gulf (and Ten-Go afaik), but given the series' penchant for portraying the Allies as abyssals despite the inclusion of actual Allied shipgirls, I doubt Gambi and Johnston can do a two-team Taffy 3 cameo in the series.
This has been in development since before Iowa got added to the game, I doubt any american (or foreign, for that matter) ships will show up.
If we're going to use the "passing of the torch" idea, then we can expect something like: Shigure -> Yukikaze -> Souya
Also, in case anyone forgets, this is NOT season two but rather, a soft reboot. The first anime ended with the movie and is considered a completely separate series.
It's never made economic sense to release Kantai Collection overseas, and now with the space being saturated with other boat games it makes even less sense. KC is a game of modest scale and small income. The revenue from the game itself is minimal, and merchandise operations are much less profitable outside home base. People constantly forget KC has never had gacha or paid costumes or anything of that sort to really drive digital sales.
This has been in development since before Iowa got added to the game, I doubt any american (or foreign, for that matter) ships will show up.
The only publisher that would have even a remote interest in licensing for international publishing and running a server for the game is WarGaming.net, and that interest is so remote that it might as well, and probably is, nonexistent. Also KC can compete with AL locally in Japan but internationally AL dominates.
My main hope is more modest, just the release of a Fusou figurine of some sort. My Yamashiro figure misses her nee-sama and wants her to come home.