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Artists

  • ? emma koch 3
  • ? surudenise 7

Copyright

  • ? dragon ball 24k

Character

  • ? shenron (dragon ball) 197

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  • ? 3d 20k
  • ? animal 114k
  • ? building 66k
  • ? cel rendering 373
  • ? cloud 318k
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  • ? kami's lookout 18
  • ? no humans 167k
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  • ? teeth 567k
  • ? tree 184k
  • ? whiskers 10.0k

Meta

  • ? animated 94k
  • ? ↳ animated gif 22k
  • ? ↳ looping animation 15k
  • ? commentary 1.6M
  • ? english commentary 563k

Information

  • ID: 6727956
  • Uploader: MyPatronusIsAFrog »
  • Date: over 1 year ago
  • Approver: ion288 »
  • Size: 9.91 MB .gif (516x688) »
  • Source: artstation.com/artwork/3oLrPv »
  • Rating: General
  • Score: 15
  • Favorites: 15
  • Status: Active

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This post belongs to a parent (learn more) « hide
post #3835806
shenron (dragon ball) drawn by emma_koch and surudenise

Artist's commentary

  • Original
  • Kami's Lookout - SURUDENISE 3D Fan Art

    Based on the stunning concept art by Surudenise
    Website: surudenise.com
    Original: https://twitter.com/surudenise/status/1101172117599600645)

    3D model made primarily in Zbrush, the original curve of Shenron's body was first made in Blender so I could have non-destructive control over the mesh. The remaining modelling was done in Zbrush. Managed to use the Nanomesh brush tools quite a lot for this model, so it was a great exercise for practising that. The scales, underbelly, teeth, head hairs, lookout details, floor tiles, roof tiles etc all of these things were created with nanomesh brushes.
    All materials are zbrush matcap renders.
    Clouds were added in After Effects, which I also used for a bit of colour correction.

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