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guro
scat
furry -rating:g

Artist

  • ? nagu 440

Copyright

  • ? azur lane 139k

Characters

  • ? bristol (azur lane) 54
  • ? ↳ bristol (head investigator) (azur lane) 9
  • ? headless horseman 22

General

  • ? 1boy 1.6M
  • ? 1girl 6.8M
  • ? :d 621k
  • ? :o 209k
  • ? anger vein 61k
  • ? bag 256k
  • ? black gloves 517k
  • ? blush 3.3M
  • ? brown hair 1.7M
  • ? carrying 52k
  • ? carrying under arm 2.5k
  • ? clenched hand 68k
  • ? closed eyes 818k
  • ? coat 275k
  • ? disembodied head 3.9k
  • ? dullahan 758
  • ? fiery tail 1.0k
  • ? frown 123k
  • ? full moon 45k
  • ? gloves 1.5M
  • ? green skirt 68k
  • ? hair between eyes 1.4M
  • ? hair ornament 1.6M
  • ? hairclip 378k
  • ? halloween 36k
  • ? horse 10k
  • ? kneehighs 141k
  • ? knight 9.0k
  • ? medium hair 460k
  • ? miniskirt 301k
  • ? moon 86k
  • ? night 134k
  • ? night sky 64k
  • ? open clothes 578k
  • ? open coat 54k
  • ? outdoors 622k
  • ? pleated skirt 568k
  • ? running 35k
  • ? shirt 2.2M
  • ? shoulder bag 37k
  • ? skirt 1.8M
  • ? sky 500k
  • ? smile 3.3M
  • ? socks 457k
  • ? standing 1.0M
  • ? standing on one leg 96k
  • ? tail 909k
  • ? theft 1.5k
  • ? white shirt 1.0M
  • ? yellow eyes 803k

Meta

  • ? artist request 120k
  • ? highres 6.2M
  • ? ↳ absurdres 2.2M
  • ? non-web source 120k
  • ? official art 376k

Information

  • ID: 8334463
  • Uploader: denliner27 »
  • Date: 10 months ago
  • Size: 20.8 MB .png (5648x5184) »
  • Source: Game Asset
  • Rating: General
  • Score: 16
  • Favorites: 14
  • Status: Active

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This post belongs to a parent (learn more) « hide
post #8321468
Resized to 15% of original (view original)
bristol and headless horseman (azur lane) drawn by nagu
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    denliner27
    10 months ago
    [hidden]

    The whole process is way faster because I don't have to determine the size of the background layer of multi layer skins

    Each skins came with 2 type of file (in the AssetBundles/painting folder):
    - texture files that end with "_tex" ("bulisituoer_3_tex" and "bulisituoer_3_rw_tex" for that bristol skin)
    - skin data file "bulisituoer_3" (for that bristol skin)
    The skin data file contain the correct size for the background layer and to find it you have to:
    -open the skin data file with AssetStudio
    -go to asset list and find the only asset called "Transform#" (and not "RectTransform#")
    -go to the preview tab and find the pathID for it "m_father" ( for example: https://i.imgur.com/5hljr1n.png )
    - find the only RectTransform# asset with that pathID
    - go to the preview tab and grab the correct x and y values (for example: https://i.imgur.com/KvIacYb.png )

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