Honestly, Nintendo would make a lot of money if they were to make their games more accessible. A good example is Astrobot (Which, correct me if I am wrong, is basically just Playstation Mario Odyssey.), which just sweeped the game awards. Imagine if games like BotW/TotK or Mario Odyssey itself and such would be on the market. It would also be a good popularity boost for Nintendo (Which they damn need with how they treat their fans-) and also help with this... Quote on quote "Emulation problem" they have. (Which I think is majorily due to the very limited availability. I mean. Say. You wanna play a modern Fire Emblem or Xenobkade, you have a steep entry price of a console and the game itself. So it isn't surprising that folks decide to put on the pegleg and get scurvy instead.)
Hoooowever, it would also mean that Nintendo can't do what they did with the Switch and keep up with highly outdated hardware (For consoles that is.) and still be successful for years, as they'd actually have to make it competitive instead of resting themselves on their massive and successful exclusives catalogue.
Honestly, Nintendo would make a lot of money if they were to make their games more accessible. A good example is Astrobot (Which, correct me if I am wrong, is basically just Playstation Mario Odyssey.)
Wait, why are you using Astrobot for your example of more accessible? That's a playstation exclusive since it relies heavily on the PS5 controller and its own brand of tech. I'd at least say something like how Mihoyo games are available on every platform including mobile for something that is very accessible.