Danbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More ยป
Search Changes Help
  • |
  • Posts (254) History

    Blacklisted (help)

    • guro
    • scat
    • furry -rating:g
    Disable all Re-enable all

    Recent Changes (all)

    • the astrologer (shining nikki)
    • lapis (forager of the sea) (fire emblem)
    • lapis (fire emblem)
    • stray springwood (shining nikki)
    • zero suit
    • riliphin (tongari boushi no atelier)
    • otsuka ray
    • emboar
    • kumoya hachi
    • pignite
    • saline (puzzle & dragons)
    • michelle ruff
    • kanai neco
    • bivette (another eden)
    • snowy song (shining nikki)
    • dozing crescent (shining nikki)
    • shimmering star (shining nikki)
    • tepig
    • garden afternoon (shining nikki)
    • reminiscence of flower (shining nikki)
    • raccoon's picnic (shining nikki)
    • prophecy (shining nikki)
    • shirouzu (gundam)
    • afterglow and dawn (shining nikki)
    • past and beyond (shining nikki)

    Options

    • Tag History
    • Post History
    • Wiki History
    • Discussions
    • What Links Here
    • Mistagged Posts
    • Untagged Posts

    command input

    A visualization of the button sequence used to perform a special move in a video game. These inputs can be rendered either as visualizations of the input (-> A) or using numpad notation (6a). Most commonly found with 2D fighting games.

    See also

    • gameplay mechanics

    The following tags are aliased to this tag: motion_input (learn more).

    Posts

    post #9473884
    post #9388267
    post #9054110
    0:15
    post #9035507
    post #8969938
    Terms / Privacy / Upgrade / Contact /